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2021新作モデル 日本未入荷 和訳有 Compass: Brotherhood and Unity Reprint rainbow-flower.sakura.ne.jp rainbow-flower.sakura.ne.jp

*和訳有* Compass: Brotherhood and Unity Reprint

8445円

*和訳有* Compass: Brotherhood and Unity Reprint

・英語版で和訳は付属しません。
・和訳は下記の弊社サイトにて無料公開しております。
http://www.chrononautsgames.com/



Winston Churchill once said ? “The Balkans produce more history than they can consume.” And the history of Bosnia and Herzegovina showed just that. The war that erupted in the spring of 1992 brought bitter fighting, indiscriminate shelling of civilians and a wave of atrocities. The war was fought by: three local ethnic groups (Bosniaks, Serbs and Croats), paramilitary formations from Serbia and Krajina, Croatian armed forces, foreign Muslim volunteers, UN peacekeepers, and NATO airforce. Events such as the Siege of Sarajevo and the Srebrenica massacre became iconic of the conflict, as the war became the single most important historical event in Balkans since the WW2. And still ? it’s objective history has yet to be written.Brotherhood amp; Unity is a 2-3 player card driven wargame which depicts the war in Bosnia and Herzegovina from 1992-1995 (“Bosnian War”). The game shows all of the major events: from the siege of Sarajevo (shown in separate, detailed map), to the ferocious battles for the Posavina corridore, and desperate defence of the Bosniak enclaves. Main features are: Point-To-Point movement system, play driven by Strategy Cards, quick combat resolution (no CRT), streamlined rules and fast gameplay. Interaction between warring sides (Bosniaks, Serbs and Croats) creates an intensive and exciting gameplay experience.Player’s military strength fluctuates based on historical facts, with Serbs starting superior in all aspects, and Bosniaks struggling to organize an effective fighting formation. Military units represent Brigades ? standard military formations of the time, ranging from 1500-2000 soldiers. They have different combat and movement values (based on historical data), which forces players to use different tactics for different opponents. Majority of these units are non-motorized infantry formations (moving only several spaces per round), but with the use of special offensive cards players can increase their mobility and surprise the opponents.The game simulates three distinct sides in the war: Bosniaks, Serbs and Croats ? with no clear border separating them. That provides an interesting set of choices to players: to attack or to fortify, whom to ally with, and when to change sides. That leads to many turnarounds and pragmatical alliances with former enemies ? as was historically the case.Each player gets a deck of Strategy Cards, simulating a variety of historical events. The player starts an action round by playing a Strategy Card from his hand. A card can be played as an event (Combat Card, Offensive, Interrupt, Foreign Units and Other) or as one of the game actions (Movement, Attack, Strategic Redeployment, Diplomatic Action or Reinforcement). The events and card values have been carefully created to mimic the historical events and choices. Since each game uses only a part of the available card deck, players can’t be certain which cards will be drawn during the game. That creates a “card fog-of-war” and makes the game more replayable.Game uses Strategic Will point system to keep track of the victories and losses, and to determine the final score. It is affected by a number of things: capturing or losing regions, capturing or losing key spaces, eliminating or losing units, and as a result of events. One of the most important aspects of the game is capturing player’s own key regions ? which were different for each side, and which reflects the different aims the each side had.The Foreign Attitude is another major track in the game which represents the diplomatic stance of foreign powers (European countries, USA, Russia, and UN) towards a player. It is affected by capturing cities (thus creating refugee crisis) and as a result of events, and generally represents a player’s international reputation. When it reaches certain levels, negative effects occur ? from reduction of movement, to NATO air strikes, to even losing the game.The game enables player to invite United Nations to create UN Safe Areas, thus giving a player some kind of protection from being overrun. NATO Air Strike happens when players overreach themselves, capturing too many cities too quickly, thus creating a major refugee crisis and media outcry. Without careful diplomatic balancing, the greatest offensive can thus be derailed and bring a player to the brink of destruction.Supplies are scarce and can be cut-off, thus starving and eventually eliminating the unsupplied units. Combat results are easy to calculate, and are based on unit attack and defence values modified by terrain and die roll results (no CRT is used). Rules are streamlined to reduce clutter and unnecessary actions, which enables a fast gameplay ? the full game is usually played in bit over two hours.The name ?Brotherhood and Unity“ comes from a socialist Yugoslavia doctrine created to inspire unity between 7 nations from which Yugoslavia was created. It was also a main motto behind the Socialist Republic of Bosnia and Herzegovina ? nicknamed ?Small Yugoslavia“ due to its ethnical, cultural and religious diversity. The irony is that when Bamp;H got engulfed in a war, there was neither brotherhood nor unity to be found .. what followed was four years of bloody warfare. It remains to be seen will Bamp;H rise above the legacy of The War and reach (or surpass) the prosperity it enjoyed during a socialist Yugoslavia.Product Information:Complexity: 5 out of 10Solitaire suitability: 5 out of 10Time Scale: 1 year per turn, 2 months per action roundMap Scale: Point-to-point strategic levelUnit Scale: BrigadesNumber of Players: 2 to 3Suitability for Solitaire: MediumAverage Time to Play: 2 to 3 hoursComponents:1 22″x34″ Mounted Map260 9/16″ Counters96 Strategy cards (in 3 decks: Serbian, Croatian and Bosniak)3 Player aid cards1 Rulebook1 Ten-sided die1 Box and lid setGame Credits:Designer: Tomislav CipcicArtist: Tomislav CipcicBox Cover Design: Ilya Kudriashov

*和訳有* Compass: Brotherhood and Unity Reprint

和訳有* Compass: Brotherhood and Unity Reprint :36-1095:クロノノーツゲーム - 通販 - Yahoo!ショッピング和訳有* Compass: Brotherhood and Unity Reprint :36-1095:クロノノーツゲーム - 通販 -  Yahoo!ショッピング
ysnk 3
臭いが気になる

サンシャインレジン 100g UVレジン液・紫外線硬化樹脂 透明レジン 大容量
Brotherhood Unity: War in Bosnia and Herzegovina 1992-1995 by Compass Games - A Wargamers Needful ThingsBrotherhood  Unity: War in Bosnia and Herzegovina 1992-1995 by Compass  Games - A Wargamers Needful Things
4点セット モグラ撃退器 駆除 ソーラー式 動物撃退器 超音波 退治 モグラ対策 音波振動 屋外 ガーデニング 薬剤不使用 ソーラ発電 畑 庭 花壇 家庭菜園 ソニー ワイヤレスノイズキャンセリングステレオヘッドセット WH-1000XM5(S) プラチナシルバー ヘッドホン本体 デルモンテ バリュートマトケチャップ 800g 家具脚 ソファー チェア 交換 置き換え スタンド 全9種類 ヒューナースドルフ ポリタンク FuelCan PREMIUMI 5L 800300 HUNERSDORFF
当てくじ すずあつめるんです 100名様用 縁日 子ども会 すずあて 景品 鈴 鈴当て お祭り 子供 夏祭り当てくじ すずあつめるんです 100名様用 縁日 子ども会 すずあて 景品 鈴 鈴当て お祭り 子供 夏祭り
ZWT 4
あまりよくわかりませんでした。身体の調子は普段と変わらないです

チャーム キーホルダー ハート型 ナスカン 1個 14mm×15.5mm アクセサリー パーツ ハンドメイド オリジナル 材料 金具 装飾 つまみ細工 調節可能な延長ポール 一脚 スタビライザー用の1 4インチネジラバーパッド 三脚エクステンション 入り伸縮ポール 長さ7.5 cm エプソン 純正 インクカートリッジ クリップ ICBK62A1 ブラック
Steam Workshop::Brotherhood Unity (Compass Games) [Scripted]Steam Workshop::Brotherhood  Unity (Compass Games) [Scripted]
Amazon カスタマー 3
なによりもコードレスで使えるのでとても便利でした。温度調整も簡単で、暖かさも簡単に変えられます!コンパクトなので持ち運んで使います。

クロノノーツゲーム ホームページクロノノーツゲーム ホームページ
当てくじ すずあつめるんです 100名様用 縁日 子ども会 すずあて 景品 鈴 鈴当て お祭り 子供 夏祭り当てくじ すずあつめるんです 100名様用 縁日 子ども会 すずあて 景品 鈴 鈴当て お祭り 子供 夏祭り
kunio 5
はじめての購入。もう少し継続して使用しないとわからないです。

メガテック リブレ PT52ノブ(1個) シマノB用 ブラウンIP×チタン PT52BBTI-1 (リール ハンドルノブ) マックスベルト me black S 322401
もりもり君 2
効果はまだ分からないですがとりあえず満足しています。

有輪 オックス 生地 カジュアル ストライプ 《 mymama 縞 ボーター くすみカラー おしゃれ シンプル 有輪商店 ゆうわ yuwa 》 阪神素地 フェルトスパイクシューズ ハイカットモデル マジック TS-923
STRENGTH

選ばれる理由

STRENGTH

選ばれる理由

  • 01 50,000件超の掲載件数を誇る
    オフィス仲介会社
  • 02 名古屋のオフィス市場を
    知り尽くすスタッフ
  • 03 どこよりも早く最新の
    物件情報を入手
  • 04 事務所・オフィスに関する
    情報は包み隠さず説明
  • 05 入居後も
    アフターフォローを徹底