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GMT: Viet Nam 1965-1975

8670円

GMT: Viet Nam 1965-1975

・海外製品ですので入荷が遅れる可能性があります。発売日は余裕をもって設定しております。発売日前に入荷いたしましたら発売日を待たずにお送りさせていただきます。
・英語版で和訳は付属しません。

"This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, airmobility, riverines, brigade-level formations, limited intelligence, and auxiliary units in each scenario..."





Word from the Designer:"It has been wonderful to see the intensity and dedication of Vietnam's players over the years. I am truly delighted that the game will soon be back in print; that the ambiguities and errors in the original manuscript will be resolved; and that players will have the benefit of new, fresh graphics, with charts and aids optimized to streamline play. I am thrilled and honored that GMT has taken on the project, giving me the opportunity to revisit the challenges and joys of modeling and incredible complex and intriguing part of our history." -- Nick Karp Introduction"This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, airmobility, riverines, brigade-level formations, limited intelligence, and auxiliary units in each scenario..." That's the blurb from the back of the original Victory Games edition of the game. This game has long occupied the top spot in many gamers' lists of favorite Vietnam games. GMT Games is excited about the opportunity to get a new version of this classic back into print.If you're not familiar with the original game, there are several small scenarios and a couple of campaign games. Each year is divided into four seasons (Spring, Summer, Fall, and Winter), and each season has two turns (so, roughly 6 weeks per turn). The map scale is roughly 6 miles per hex and units are, generally, battalions or regiments. During the operational phase, players take turns (who gets to operate is determined by the NLF player) conducting operations with their units to destroy the enemy, clear the roads, take towns and cities, or just reposition units. In the Campaign Game, during Seasonal Interphases, each player decides whether and how many additional units and/or resources to bring in to the fight. The game features hidden VC units, airmobility, riverines, national morale, pacification, ARVN effectiveness, and many other nuances that allow the player to grasp the some of the experience of what it might have been like to conduct the war in Vietnam. Word from the DevelopersFor many of you, as for us, the mere existence of this announcement is a dream come true. That we get to work on it is just icing on the cake.Vietnam 1965-1975 has always represented the quintessential grand operational Vietnam game for us. The systems all work together beautifully to evoke the feel of the war whether playing the focused scenarios or the sweeping breadth of the campaign games. To that end, let us tell you what to expect with this reprint edition.But first, we want to let you know what this reprint is not: it is, most emphatically, not a reimagining of the game. There will be no major rule changes. No chrome will be added. Although we are well aware that the available historical record on Vietnam is vastly expanded since the original publication, the game has always been an abstraction of the conflict as opposed to a meticulously exact reproduction of every fact. The intent with this edition is to clarify where needed and change only if necessary.With that said, let's get on to the good stuff! The primary goals are to bring the components up to a modern standard and to clean up any ambiguity in the rules. This will be done using both the collected wisdom of the community as well as Nick's input through close consultation as to his original intent on some of the thornier questions.We're increasing the hex size on the map which will force us to move to three maps, but that's so we can accommodate making the unit counters bigger: 9/16" for units counters while informational markers remain at 1/2". And of course, there will be plenty of player aid cards. There will be 12 PACs in the box including a two-sided CRT/TEC for use during the season, an 11x17 fold-out for use during the Seasonal Interphase, and an 11x17 Operational Flow Chart that details each type of Operation.With this we will bring this game back in to print and breathe new life into it.--Mitch and Ralph Non-exhaustive List of Clarifications and ChangesThe US, ARVN, and FWA are now collectively referred to as the Allies. US, ARVN, and FWA, when used, specifically mean those units.*More rule numbers have been provided for easier reference.Units may not be assigned to more than one operation per turn with the exception of Offensive Reserves (who conduct their Offensive Reserve operation and are then assigned to the ongoing operation).The defender choose his terrain in combat immediately before combat ratios are determined.VC HQs exert ZOCs.International, Corps, and Regional boundaries and their effects have been clearly defined.Operations have been clarified in terms of which can have support assigned, etc. (a new, more detailed Operations Flow Chart is available).Reaction movement is clarified.Airmobile Support losses is clarified (in terms of when they are lost vs available to be lost).Dedicated artillery is clarified (in terms of when it can be used in an operation).Ground-bound units has been changed to be less restrictive in terms of amphibious operations (105mm and 155mm independent artillery can use riverine points).Strategic Movement for Ineffective ARVN is clarified and expanded.Regional Forces do qualify a force to use ARVN replacements.Regional Forces are available for the HEX they occupy regardless of the terrain chosen by the defender.ARVN units in Cambodia and Laos fall under the Chief of Staff for Effectiveness.Bombardment and/or interdiction is not an invasion.North Vietnam may be Bombarded.The Queen's Cobra Regiment no longer has a commitment cost.Sea Supply has been altered: 2 points are added for each NVN commitment point spent on sea supply. * There's a necessary design note included for this, too: Design Note: The term, “Allied,” is not meant to imply an equal partnership between the US, FWA, and ARVN. This was very much a US-controlled conflict. It’s use within the rules is exclusively meant as a short-hand convenience when speaking to the general versus the specific. COMPONENTS3" box3 22"x34" maps (approx. 66"x40")RulebookPlaybook8 x 8.5 x 11 player aid cards2 x 11x17 Seasonal Interphase2 x 11x17 folding Operations Player Aid Card4 sheets 9/16" counters2 sheets 1/2" counters Designer: Nick KarpDevelopers: Mitchell Land amp; Ralph Shelton

GMT: Viet Nam 1965-1975

Amazon カスタマー 1
8枚と書いてあるが4枚しか入ってない?なぜ??

maruoni 4
フェンダージャパン(国産ミリ仕様)に問題なく入りました。中国から届ききました。

GMT Games - Vietnam: 1965-1975, GMT EditionGMT Games - Vietnam: 1965-1975, GMT Edition
アスクル「現場のチカラ」 軽量薄型 折りたたみコンテナ フタ無 50Lタイプ ピンク 1個 オリジナル
GMT: Viet Nam 1965-1975 :1-vn:クロノノーツゲーム - 通販 - Yahoo!ショッピングGMT: Viet Nam 1965-1975 :1-vn:クロノノーツゲーム - 通販 - Yahoo!ショッピング
GMT: Viet Nam 1965-1975 :1-vn:クロノノーツゲーム - 通販 - Yahoo!ショッピングGMT: Viet Nam 1965-1975 :1-vn:クロノノーツゲーム - 通販 - Yahoo!ショッピング
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Unboxing and First Look at Vietnam 1965-1975 on The Gaming Gang Dispatch EP 777 - YouTubeUnboxing and First Look at Vietnam 1965-1975 on The Gaming Gang Dispatch EP  777 - YouTube
UnboxingDay! Vietnam: 1965-1975 by GMT Games – Armchair DragoonsUnboxingDay! Vietnam: 1965-1975 by GMT Games – Armchair Dragoons
H.H 4
ザリガニの水槽用に2回ほど購入させていただきました。さっと水洗いして水槽に入れましたが品質などは問題ないと思いますせっかく入れたのにザリガニにほぼ食べられてしまいました笑2回めに購入した物には生きてる小さい巻貝みたいなのが付着してました水草なのである程度は仕方ないと思いますが気になる方は水槽に入れる前によくチェックしたほうがいいかもしれません

GMT Games - Vietnam: 1965-1975, GMT EditionGMT Games - Vietnam: 1965-1975, GMT Edition
ビオデルマ セビウム H2O(エイチツーオー) D 500ml 目のまわり 花粉 目ヤニ ふきとりアイコットン 40包 (1個) お歳暮 ギフト のどぐろ 入り 無添加 干物 セット 11種 送料無料 魚 あすつく ギフト 2022
atuatu 5
過去のレビューには、グリーンマテは青臭い(?)というような表現があったかに記憶していますが、香りは気になりませんでした。私も以前は、某大手飲料メーカー(コ○コーラ)、某大型倉庫(コ○トコ)でマテ茶を購入していましたが、たまたまだったのか生産中止なのか在庫がなかったので、入手先を探していました。とても美味しく頂いております。国産って言うのは安心材料ともなり、購入のきっかけにはなりました。

Vietnam 1965-1975 – The First Volley – Turn 1 – Cardboard StrategistVietnam 1965-1975 – The First Volley – Turn 1 – Cardboard Strategist
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ozkushi 5
手作りラスクの表面に白(透明)をベースに各色混ぜて彩り良く使用するために探していました。商品も期待通り綺麗で、大変まんぞくしています。

Amazon Customer 5
洗浄交換用に購入。これで5つめになります。EWI2本を交互に使っているので、洗浄予備は多いと助かります。乾いているか心配するのはストレスになるので。マウスピースだけの交換ができて、交換品も手頃な価格なのは嬉しい。ゴム製なので少し乱暴に外すとプラスチックとの嵌め込み部分が欠けることもあるので。追記:ゴムの材質がどうも二種類はあるようです。硬いゴムと柔らかいゴム。どちらがくるのか判りません。ロットの違いなのかも判りません。ただ硬いゴムの方だと、ビブラート使う時は当然ながら強めの噛み込みが必要です。

Jugando con los Abuelos: Regreso a Vietnam 1965 a 1975Jugando con los Abuelos: Regreso a Vietnam 1965 a 1975
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